I have problem adjusting the size of the screen, using the ScalableGame class from Slick2D library. So, what I want to achieve, whenever I change display size, background should adjust to screen ...
I am trying to implement zoom using Slick2D library. As I understand, to zoom something on non (0,0) coordinates, we need: translate so the target point is in (0,0) apply scale factor translate the ...
I'm having trouble making my bullets move at a steady pace using delta. I have the formula I used outside of slick2d, but it doesn't take delta into account. My bullets fly fast. How do I make them go ...