i have a problem with serialization (saving and loading game variabiles), when i save evreything seems to be saving correctly but when i try to load it only detects first 3 objects i saved and the ...
Vector2f move = new Vector2f(0, 0); float mAngle = (float) Math.atan2(target.getY() - position.getY(), target.getX() - position.getX()); move.x = (float) Math.cos(mAngle) * speed; ...
So I found this steering behaviour code in a book but i dont really understand the last part of the code what exactly is he doing because im unfamiliar with c++. Why would you need to ...
I'm trying to make enemy follow player as in picture below, the code below is code for following player with steering behavior ( i'm not sure it steering works tho but it does follow player ), how ...
I'm having trouble making my bullets move at a steady pace using delta. I have the formula I used outside of slick2d, but it doesn't take delta into account. My bullets fly fast. How do I make them go ...