A method of creating backgrounds to make a level look bigger than it really is. Typically a set of sky textures are mapped to a cube that doesn't move when the player moves around the level.

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3
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1answer
32 views

How do I convert a horizontal, panoramic skymap texture into a “dome” version of itself?

How do I convert the following skymap image: into a "dome" version like the one below? I'm looking towards making use of Adobe Photoshop for the task at hand. However, I'm at a loss on what ...
2
votes
1answer
183 views

Day and Night Cycles and Skybox Blending

I've been working on adding day/night cycles and random weather to my project using the Neoaxis engine. The day/night cycles itself is pretty simple, just rotating the "sun" light around the Y axis. ...
0
votes
1answer
313 views

Is there a way to create a sky-sphere instead of a skybox in Unity3D?

In a 3D game, how can I make a sky background seen at the horizon? I tried adding a texture to the skybox but since it's a box it looks horrible. When I'm not using a texture it's not notable that it ...
15
votes
1answer
965 views

Does HDR rendering have any benefits if bloom won't be applied?

At the moment I use an image based light in my game for environment lighting. I sample a sky cubemap to get diffuse and specular lighting. At the moment I use a HDR rendering pipeline - the skybox ...
2
votes
1answer
997 views

Skyboxes using glsl Version 330

So I am trying to get a skybox working with OpenGL 3.3 and glsl Version 330. After scouring the web for a while, I could not find a completely modern OGL skybox tutorial anywhere, so I found an older ...
2
votes
2answers
404 views

Realtime fisheye to cubic or spherical panorama transformations with OpenGL or pixelshaders

I'd like to transform a sequence of circular fisheye-images to cubic or spherical panorama images to be used in a panorama-viewer based on OpenGL. The viewer-part is nemas problemas but the transform ...
2
votes
1answer
335 views

Skysphere to Skybox Texture Conversion

I am working on a hobby project and implemented a skybox, no big deal. Now I bought (licensed) a few really nice sky textures. Unfortunately the textures are projected for a skysphere. I could ...
12
votes
2answers
1k views

What are the differences between a skybox and a skydome?

What are the differences/pros/cons between a skybox and a skydome?
1
vote
1answer
121 views

Triangles in the corners of skybox

When looking at the corners of skybox this happens: http://i.imgur.com/H8XvS8I.jpg How to get rid of this? 6 skybox textures are 2048x2048px each. Tried changing Near and Far clipping of the main ...