I'd like to transform a sequence of circular fisheye-images to cubic or spherical panorama images to be used in a panorama-viewer based on OpenGL. The viewer-part is nemas problemas but the transform ...
I am working on a hobby project and implemented a skybox, no big deal. Now I bought (licensed) a few really nice sky textures. Unfortunately the textures are projected for a skysphere. I could ...
How can I make a skybox/skysphere in XNA 4.0?
What are the differences/pros/cons between a skybox and a skydome?
When looking at the corners of skybox this happens: http://i.imgur.com/H8XvS8I.jpg How to get rid of this? 6 skybox textures are 2048x2048px each. Tried changing Near and Far clipping of the main ...