Tagged Questions
-1
votes
1answer
247 views
How to make model's arms + weapon follow cursor?
0
Just like the title says. I currently have my controlling movement working just how I want it to. Now in order to proceed with shooting I first should focus on how the model should look like to ...
0
votes
1answer
93 views
How stoper one annimation model on XNA?
I do not understand how to pause an animation of XNA. I can "Start" the animation of my model but not stop it. I use SkinningSample_4_0 sample dll
Here is my code to use.
Here is my code to use.
...
3
votes
1answer
141 views
Applying prerecorded animations to models with the same skeleton
well my question sounds a bit like, how do I apply mo-cap animations to my model, but thats not really it I guess. Animations and model share the same skeleton, but the models vary in size and ...
1
vote
1answer
268 views
Blender to 3ds max to cal3d format
There are quite a few questions on cal3d but they are old and don't apply anymore.
In Blender(must be 2.49a for python script to work!!!):
I have a scene with 7 meshes, 1 armature, 10 bones. I tried ...
1
vote
1answer
132 views
Finding the endpoint of a named bone in Irrlicht
I'm making a tank game that will have multiple tanks. I want to be able to define the weapon placements using bones that I can add right inside the modelling program (Blender to be exact).
All tanks ...