1
vote
0answers
67 views

Assimp skeletal animation matrices

I startded to make an assimp only opengl skeletal animation demo. For that I used this: http://sourceforge.net/p/assimp/discussion/817654/thread/5462cbf5 And something is not correct in bone matrices. ...
0
votes
0answers
149 views

bones programmatically in assimp

I am trying to animate a 3d hand object programmatically in Assimp, I have the 3d model being export to collada using Blender. But I have no idea how to go from one bone animate it and then go to the ...
4
votes
3answers
988 views

Implementing skeletal animation and GPU skinning (DOOM MD5)

DISCLAIMER This question has been completely rewritten to narrow the scope of the question in light of previous suggestions and answers, but the same problem still persists. Currently I'm trying to ...
0
votes
0answers
353 views

Skeletal animation system that allows mixing of animations for 3d models

I'm looking for suggestions and ideas for 3D model skeletal based animation for C++/Open GL. Now the thing is I would like the ability to allow mixing of animations by allowing an animation to only ...
2
votes
1answer
522 views

Does md2 support skeletal meshes?

I'm creating an FPS game. I'm writing my own game engine. So far all the backend stuff is going great. I'd like to support md2 as the native file format for 3D Objects, but I also want to use skeletal ...