Tagged Questions
1
vote
1answer
117 views
Skeletal Animation with UV seams
I have a UV-mapped model that I am about to animate and load into my game. Like most unwrapped models, I have several UV seams. In order to render the model correctly, I split each vertex along the ...
10
votes
2answers
2k views
Efficient skeletal animation
I am looking at adopting a skeletal animation format (as prompted here) for an RTS game. The individual representation of each model on-screen will be small but there will be lots of them!
In ...