I currently have a piece of coursework that requires 3 or more 3d simulations connected via p2p to maintain a simulation that is visually consistent amoung all peers. A big issue is that I'm not ...
I am trying to adopt a fluid / smoke simulation based of the source files of this video to my needs but came across a few problems when trying to make it open at the borders (flows into the void). ...
I'm looking for a way to execute 3 to 15 seconds of simulation once a scene is loaded. The problem is: some objects can be left suspended in motion while the player exits the scene. their state is ...