The imitation of a real-world process or system.

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2
votes
1answer
746 views

Where can I find documentation or an example of a C/C++ Plugin for FSX

I want to make a plugin for FSX in C/C++ but all the examples and documentation forward to the SimConnect Examples for FSX. I want to access USB-hardware from the plugin and for this reason I'm ...
3
votes
4answers
188 views

What environment should I use if I just want to test different math things?

For example, I've asked about the breakout formula to calculate the ball bounce. Inside of XNA, I don't know where I would code this and to even display something I would need a lot of code. Is there ...
2
votes
1answer
252 views

Can someone provide a simple algorithm for calculating an outcome based on User characteristics?

In these online games, say you are a person who has characteristics like: level strength experience defense ... And now you walk into a room of 'others' that you want to e.g. recruit, how would ...
29
votes
7answers
14k views

Are there any open source projects for car engine sound simulation? [closed]

I have been thinking how to create realistic sound for a car. The main sound is the engine, then all kind of wind, road and suspension sounds. Are there any open source projects for the engine sound ...
32
votes
7answers
2k views

Elegant way to simulate large amounts of entities within a game world

Assume you have a game in which there are many (many many) entities serving some functions, not all of which are constantly needed or need to be considered in every frame. The concrete problem I am ...
22
votes
4answers
7k views

What is some good examples about creating 2D fluids? [closed]

Anyone have any good examples, tutorials, or snippets to share that preferably in C# or C/C++?