Tagged Questions
0
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What concepts are there for interactive water?
I want water to be a gameplay object in my game. The player should be able to take in in a bucket and tip it out somewhere in the world. Water should flow in some way so that it can be used to build ...
15
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Ideas for 2D Water Simulation
I am looking for any input on simulating water in 2D, against a rather large (call it) blocked/not blocked array (viewed from the side). I have come up with the following ideas:
Cell Automata
Do a ...