Tagged Questions
7
votes
2answers
265 views
make a sphere rolling on a roulette mesh stop at predetermined place
I have a roulette and a ball(sphere) placed on it. When the game begins the roulette spins. The spinning of the roulette and gravitational forces on the ball makes it roll along the 3d roulette mesh.
...
0
votes
1answer
62 views
Need help with a complex 3d scene (using Ogre and bullet)
In my setup there is a box with a hole on one side, and a freely movable "stick" (or bar, tube). This stick can be inserted/moved through the hole into the box. This hole is exactly as wide as the ...
15
votes
1answer
337 views
How to simulate early politics? [duplicate]
I'm making a historically accurate game where the player can interact with past times and shape the future. The entire game is scientifically generated with math and real physics. (no, it won't have ...
6
votes
4answers
220 views
Interstellar Economic Simulation
I'm designing a game reminiscent of Elite or Escape Velocity, those old space trading games, where you play a traveling merchant in space.
I'd like to have the game's economy at least resemble a real ...
0
votes
2answers
196 views
How to build a math module and simulate a system?
For example, in the classical game SimCity:
an economic model to simulate the supply and demand of the city, then calculate how many people live in each building, how many people work there.
a ...
1
vote
3answers
268 views
Acceleration based on current speed?
The faster an object goes, the slower it will accelerate, going from 0 to 50 takes a lot less time then going from 50 to 100,
How do I calculate that, though?
EDIT: Extra details,
This specific ...
10
votes
5answers
852 views
How could you parallelise a 2D boids simulation
How could you program a 2D boids simulation in such a way that it could use processing power from different sources (clusters, gpu).
In the above example, the non-coloured particles move around ...
10
votes
3answers
498 views
Animated examples of different interpolations formulas: any link?
I remember having spotted a link to a huge page with different equations to non linear interpolation curves, for example if you want to stop a car smoothly, etc.
Those can sometime be useful to ...
2
votes
1answer
189 views
Can someone provide a simple algorithm for calculating an outcome based on User characteristics?
In these online games, say you are a person who has characteristics like:
level
strength
experience
defense
...
And now you walk into a room of 'others' that you want to e.g. recruit, how would ...