I'm making a traditional roll-the-dice-and-move style board game. Players move along the white squares on the board (see image) and may move in any available direction from a junction. Players must ...
How can I simulate the vegetation (of a human being)? To simulate Hunger for example, I use some kind of saturation based system now. Means that every food-object saturates differently and the ...
I'm in the early stages of a city driving simulation project, and I'm having trouble with the math to determine how the AI should steer the cars. My car model is very simple, with nothing like ...
I'm using LWJGL, however I'm a bit confused on what to do. I'm trying to write an AI simulation, however I'm stuck at this problem. I have one camera, and I plan to move the camera to the mob ...
I have a roulette and a ball(sphere) placed on it. When the game begins the roulette spins. The spinning of the roulette and gravitational forces on the ball makes it roll along the 3d roulette mesh. ...
I have an idea for a game like theme park but don't know how simulation games are made. I am not on my first game so I would appreciate constructive answers instead of "its hard, don't do it". What ...