I'm working on the application of 2D web-based traffic simulation. I am looking for a library that is suitable for my application. I'm making an application based on discrete event simulation, each ...
I'm doing a spaceflight simulator in C++ (using Allegro 5), and I realised that I could just use a physics engine instead of writing my own physics. So that's what I'm doing. Since this is going to ...
In my game, the only chunks (4x4 areas of tiles) in memory are the ones that the player is in. However, chunks need to have updates applied to them over time. A (likely) well-known example would be ...
How do I simulate water droplets realistically falling, gathering, and flowing down a window? For example, see http://www.youtube.com/watch?v=4jaGyv0KRPw. In particular, I want to simulate how smaller ...
Anyone have any good examples, tutorials, or snippets to share that preferably in C# or C/C++?