I have been learning game development, using C++ and OpenGL, for about 4-5 months. Before that I used to program in C# and the .NET platform(about a year). So, I consider myself new to game ...
I've use Visual Studio with the DirectX XNA math library. Now, I use the GNU compiler collection. Can anyone advise a SIMD math library with a good documentation?
I'm looking for a SIMD library focused small (4x4) matrix operations for graphics. There's lots of single precision ones out there, but I need to support both single and double precision. I've looked ...