A game where the action is viewed from a side-view camera angle. On-screen characters generally move from the left side to the right.

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130 views

How to resolve push block physics in a 2D side scroller puzzle

I've been working on a 2D tile-based side scroller puzzle game in Unity with obstacles such as doors, keys, fans, portals, etc., but one type of obstacle, push blocks, is giving me some issues. Here ...
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35 views

How to Implement a 2d camera object for a side scroller game

Ok so Heres the problem. I'm Using c++ with sfml for graphics and box2d for physics. I've tried an ultra simple cam movement in the past where i lock the player to the center of the screen and offset ...
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10 views

Cocos2d changing game play dynamically like Hellrider

I am creating a game somewhat related to Hellrider. I also want to change game play similar to this game. Like, at starting player goes in Upside, after sometimes, Left-to-right, Right-to-left, ...
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120 views

Need Help in Restricting Player Movement to Only 2 Axis,

I am creating a 2.5D Side Scrolling type Game. For the most part I am using a 3rd Person Character controller. The Major Problem that I am facing is how I can limit the motion of my Player Character ...
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523 views

2D Sidescroller camera

I'm using OpenGL. For my tiles, I'm using a display list and I'm just using immediate more for my player (for now). When I move the player, I want to center him in the center of the window, but allow ...