Tagged Questions
2
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2D side scroller - How to implement X/Y movement?
I'm currently writing a small 2D, side-scroller-ish kind of game.
I have a simple camera that follows the player around and the physics are ready.
I'm using 32x32 tiles that build out the world, ...
2
votes
1answer
629 views
Question About Scrolling A Tilemap In C++/SDL/OpenGL
I been working with scrolling this week but I recently encounter a problem that I don't understand why it's happening.
In a 2D scroller I want to scroll a tilemap pixel per pixel which gives a smooth ...