0
votes
0answers
84 views

SDL - Sprite “Ghosting”

I'm using SDL to create a 2D side-scrolling platformer, but I'm getting ghosting from the sprite. I'm not used to programming with graphics or SDL so excuse any stupid remarks I make. Here's the ...
0
votes
1answer
155 views

Game Physics: Implementing Normal Reaction from ground correctly

I am implementing a simple side scrolling platform game. I am using the following strategy while coding the physics: Gravity constantly acts on the character. When the character is touching the ...
0
votes
0answers
73 views

Cannot figure how to plan a Matryoshka themed game

Me and my partner are planning to write a Matryoshka themed game (http://en.wikipedia.org/wiki/Matryoshka_doll). It will be a side-scroller/platformer and the main idea is that the character will be ...
2
votes
2answers
1k views

2D side scroller - How to implement X/Y movement?

I'm currently writing a small 2D, side-scroller-ish kind of game. I have a simple camera that follows the player around and the physics are ready. I'm using 32x32 tiles that build out the world, ...