cocos2d collision detection between two ccsprites i am using boundingBox but this method is not working
I am making a cocos2d side scroller and I am currently putting collision detection in. I have an enemy that shoots at the player. I want to have the bullets disappear when they hit the player. The ...
I'm currently developing a game in Python + Pygame and i came up with a problem with the player and the platforms. The game is a 'runner' where the player it's fixed (The 'x' position isn't variable, ...
I have a 2D side scroller whose levels are stored as vectors (that is, a bunch of lines) which looks like this: How would I detect that I'm colliding with one of these lines, and react accordingly ...
I'm thinking about using Farseer inside my game (I'm not good in physics), which isn't a bad idea. However something happened while I was thinking about that, I found this tutorial: ...
The question is not hard, I'm writing a game engine for 2D side scrolling games, however I'm thinking to my 2D side scrolling game and I always come up with the problem of "how should I do collision ...