-1
votes
0answers
55 views

AS3: Handle collision with ground. Velocity's and hitTestObject() [closed]

I'm working on a sidescroller game but i'm having issues with my screen region and collisions. I will just stick to 1 problem because once this is fixed i can probably also fix my screen so it scrolls ...
5
votes
2answers
432 views

Collision Detection/Response in Vector-based levels

I have a 2D side scroller whose levels are stored as vectors (that is, a bunch of lines) which looks like this: How would I detect that I'm colliding with one of these lines, and react accordingly ...
4
votes
1answer
2k views

Farseer and 2D Action sidescroller game

I'm thinking about using Farseer inside my game (I'm not good in physics), which isn't a bad idea. However something happened while I was thinking about that, I found this tutorial: ...
5
votes
3answers
5k views

2D Side Scrolling game and “walk over ground” collision detection

The question is not hard, I'm writing a game engine for 2D side scrolling games, however I'm thinking to my 2D side scrolling game and I always come up with the problem of "how should I do collision ...