0
votes
0answers
71 views

Drawing and scrolling paths performance problem

Hi I'm doing and endless sidescroller game where the terrain looks like a tunnel which is infinite. I managed to randomly generate the tunnel using this code: protected void createPath(){ path = ...
11
votes
4answers
1k views

Side scroller terrain generating and scrolling [duplicate]

I am creating a side scroller game for android devices but I encountered a problem. The game looks like this: The black dot is a player. Player's x doesn't change, only the y does. When the player ...
1
vote
1answer
178 views

Horizontal scroll only part of the view

I would like to know the best way on how to implement horizontal scrolling to only part of the view and vertical scrolling to complete view. I was able to achieve horizontal and vertical scrolling to ...
-1
votes
2answers
564 views

OpenGL 2.0 Android Scrolling Horizontally and Vertically

I am new to OpenGL2.0 in Android. How can I scroll the GLSurfaceView both horizontally and vertically?
7
votes
3answers
2k views

Should I move the world or move the player?

I'm about to start developing a sidescrolling game where the players goal is to travel as far as he can in the horizontal axis before touching down. Note that I do not need to ever travel back on the ...
2
votes
2answers
1k views

Best method for 2 layer tile based map scrolling

What is the best general approach to implement scrolling for a 2D tile based game? I need to scroll the map with a constant speed, lets say 2 pixels every frame (like in a top down shooter). The ...
0
votes
1answer
2k views

Android sidecroller template

I want to create a sidescroller game for Android but it seems stupid to reinvent the wheel and since there are a lot of android sidescroller games already out I though that there must be some sort of ...