I have a top-down 2D shooter. I have an image of a player holding a gun, that rotates to face the mouse. Please note that the gun isn't a separate image tethered to the player, but rather part of the ...
I'm currently creating a top-down shooter like Touhou. The most important factor of the game is that there are many diverse patterns and ways at which bullets are generated and shot at the player, see ...
I'm creating a game like bubble shooter, I have a cannon which is in the image bellow: I want to rotate the cannon based on mouse position. So far I tried various solutions I found over the web but ...