I am using SharpDX and the SharpDX.Toolkit.Gameclass within a WPF-Application. The SharpDX stuff is hosted within a SharpDXElementcontrol, like this: var element = new SharpDXElement ...
I'm a desktop developer (I mainly do WPF for a living) but I want to make games as a hobby. So a few months ago, I started reading blogs, gamedevSE, you name it. I understand in the C++ DirectX ...