I am working on a platformer that is going to have a map that is randomly generated and infinite in 3 directions: left, right, and down. I've figured out that I will need to separate this world into ...
I'm a desktop developer (I mainly do WPF for a living) but I want to make games as a hobby. So a few months ago, I started reading blogs, gamedevSE, you name it. I understand in the C++ DirectX ...