A geometrical description of the part of that space occupied by the object, as determined by its external boundary – abstracting from location and orientation in space, size, and other properties such as colour, content, and material composition.

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Custom VertexDeclaration for Color, Texture, Normal

What is the best way to create a VertexDeclaration, that makes it able to render a Shape consisting of vertices and also be able to store a color for the shape (in case the texture can't be rendered - ...