In my game I want users to be able to draw arbitrary 2D shapes of any length around game objects. The shapes must be closed and drawn with a single stroke that does not overlap. For example: I ...
I am trying to render a plane with nodes. FYI : Nodes know what other nodes it is being attached to. I can think of a way to render them as long as they are aligned in a circular pattern; have a ...
I would like to know the math concepts behind shape based games like http://www.miniclip.com/games/fat-slice/en/ To be specific, I would like to know on how to model shapes programmatically finding ...
As you can understand from the title, I'm pretty new to game development. I'm doing this for fun. Anyway here's my question. I have this Farseer Physics samples and i've been studying them for a few ...