I'm having a weird problem with the LibGDX ShapeRenderer where it draws everything rotated. Here are some images to show you what i mean: This is what it looks like in Tiled(Map Editor): This is ...
need some support. I am novice in libgdx game engine. Below is my code package com.game.box2d.fruitcart; import com.badlogic.gdx.Game; import com.badlogic.gdx.Gdx; import ...