I want to check in an shape, wether an point is in it or not. The shape is descriped with one Array of float vectors. The vectors are added in clock direction. The first I can check very easy, the ...
In my game I want users to be able to draw arbitrary 2D shapes of any length around game objects. The shapes must be closed and drawn with a single stroke that does not overlap. For example: I ...
I would like to know the math concepts behind shape based games like http://www.miniclip.com/games/fat-slice/en/ To be specific, I would like to know on how to model shapes programmatically finding ...