Simple and Fast Multimedia Library - a free, portable API that provides access to graphics, input, audio, etc.
5
votes
1answer
1k views
Fast, accurate 2d collision
I'm working on a 2d topdown shooter, and now need to go beyond my basic rectangle bounding box collision system.
I have large levels with many different sprites, all of which are different shapes and ...
46
votes
8answers
3k views
How can you put all images from a game to 1 file?
I've just finished a basic RPG game written in C++ SFML, I've put a lot of effort into the game and I'd want to distribute it, however I've ran into a small issue.
Problem is, I have well over 200 ...
8
votes
4answers
968 views
Collision rectangle response
I'm having difficulties getting a moveable rectangle to collide with more than one rectangle.
I'm using SFML and it has a handy function called intersects which takes 2 rectangles and returns the ...
6
votes
1answer
112 views
Get SFML to report the version of OpenGL that is being used
How can I get SFML to report the version of OpenGL that is being used by the render window?
2
votes
2answers
363 views
how to keep a GUI on-screen without moving or resizing it according to camera movement
Hey i'm trying to make a GUI lib with SFML, and everything's done except one problem: Making the Interface stay still even when the camera moves or zooms in/out.
This would be easy to fix if zooming ...