Simple and Fast Multimedia Library - a free, portable API that provides access to graphics, input, audio, etc.

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2
votes
2answers
511 views

how to keep a GUI on-screen without moving or resizing it according to camera movement

Hey i'm trying to make a GUI lib with SFML, and everything's done except one problem: Making the Interface stay still even when the camera moves or zooms in/out. This would be easy to fix if zooming ...
1
vote
1answer
489 views

How to form a concave shape out of convex shapes? [closed]

I'm trying to get around the rule of only being able to form convex shapes in the SFML C++ library. To do this I'm planning on testing given vertices, and if concave, splitting the vertices ...
0
votes
1answer
699 views

How to render images/textures in shape/polygon form?

I'm working with SFML right now, and upon finishing the tutorials I still do not know how to give a shape a texture or image -- not just a solid color/outline. The only thing I know can take an ...
7
votes
2answers
2k views

Better animation of elements in SFML/C++

This is not about animating individual characters or elements, I'm happy with spritesheets for that. What I'm looking for is the animation of elements on screen. For example my game starts and the ...
0
votes
2answers
1k views

my SFML sprite Move() function: FeedBack?

Hey so i'm making a pong game with SFML and in the process made a function that takes a Time, Speed, Angle of movement, buffer for the movement on the X axis, and buffer for the movement on the Y ...
-3
votes
2answers
324 views

What are some good combinations of libraries? [closed]

Lately I have been working on a game that i plan to make online. I have used different libraries to make this game as far as i could, but I feel that I should rethink on how Im sertting this game up, ...
2
votes
1answer
3k views

Converting 3D coordinates to 2D and back?

I'm wondering if there is a simple way to convert 3D coordinates to 2D coordinates. Also, if it's possible, to convert in the reverse direction. I'm using OpenGL(GLUT) in my C++ project. I am also ...
11
votes
5answers
2k views

Python Performance vs Game Maker [closed]

I was originally thinking of creating a game with Python and SFML. I understand Python is slow compared to C++, but how is it compared to Game Maker? The main reason I ask is I recently played a Game ...
1
vote
1answer
334 views

Theoretic question about rendering in sfml and in general

I have read whole tutorial section on sfml-dev.org and have some question. What are exactly views and how to use them ? Should I render things in views or in renderwindow ?
3
votes
5answers
2k views

Does SFML support these specific features that I require?

I've been working on a game in c++ for about a week and a half, and I've been using SDL. However, my current engine only needs the following from whatever library I use: enable double buffering load ...
1
vote
1answer
492 views

SFML title bar with weird characters when using UTF-8

(Previously asked at http://stackoverflow.com/questions/4922478/sfml-title-bar-with-weird-characters-when-using-utf-8) I've just started using SFML and one of the first problems I've come across is ...