-1
votes
2answers
70 views

SDL, SFML, GLFW specific questions on a very heavy OpenCL engine

Edit: To understand the kind of information this question is looking for, please read Eejins answer. I'm not familiar with SDL, SFML, GLFW or other libraries because i've been creating windows and ...
3
votes
2answers
249 views

How can I improve my collision detection's performance?

I'm new to programming and want to speed up the collision detection in my C++ 2D platformer game engine. Currently, only the player's collision detection works: Every frame, the player's update ...
2
votes
1answer
421 views

SFML - Completely Unlimit Framerate

I am trying to completely unlimit the SFML framerate, so that as many frames will be displayed as possible. The reason for this is I want to loop through one section of code which calculates positions ...
11
votes
5answers
2k views

Python Performance vs Game Maker [closed]

I was originally thinking of creating a game with Python and SFML. I understand Python is slow compared to C++, but how is it compared to Game Maker? The main reason I ask is I recently played a Game ...