I'm designing a simple 2 player RTS with Stencyl, a program that uses blocks for coding. The current code updates lists whenever an actor moves (new X and Y), and I'd want the server to update the ...
Now I know how to launch my dedicated server in udk. But now I need to know, that how can I put the server to make a information file for every registered user in my server(whitch stores information ...
I'm currently creating a multiplayer game using the HTML5 framework Phaser. It's a game where zombies spawn on the map and players have to shoot them to kill them. The zombies target players that are ...
I want to learn more abot how to use some kind of presentation/input layer that communicates with server for HTML5 games. Instead of sending all the code to the clients browser, I would like to just ...
The server needs to handle the physics, because all the movement will be handled by it. So for that I need a game loop. The thing is that the server doesn't have the render part, it's just a console. ...
How does a game like, lets say, counter-strike or even 2D multiplayer games with those hub worlds and doors to choose the level work on changing the level? I mean, does the connection between ...