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0
votes
0answers
27 views

POST & push for turn-based network?

Can you create a viable two player turn-based networking implementation using only REST API for outbound and push for inbound data? If a game is comprised of, on average, 30 moves, is it a bad idea to ...
0
votes
1answer
112 views

Push Notification to start a scene

I was wondering whether I can use APNs in iOS to trigger an event in my game, like start a scene without user clicking the notification. Is it possible to use remote push notifications for events like ...
2
votes
3answers
316 views

General directions on developing a server side control system for JS/Canvas Action RPG

Well, yesterday I asked on anti-cheat JS, and confirmed what I kind of already knew that it's just not possible. Now I wanna measure roughly how hard it is to implement a server side checking that is ...
5
votes
4answers
739 views

Browser-board-game and server push

I want to start developing a browser game. Not for success, just for the sake of doing it and learning something from it. Now, a point where I have serious problems figuring out how to deal with it ...
4
votes
1answer
896 views

Lightwight cross browser library for server side push?

I am looking for a lightweight javascript library that allows the server to push update information to the client reliably and regularly. We use a fixed turn time of 300ms and often there are only ...