I would like to build a multiplayer game for iOS and Android. The game would have users logging in and play each against the other. The clients will make calculations and update the main server. But ...
I was wondering whether I can use APNs in iOS to trigger an event in my game, like start a scene without user clicking the notification. Is it possible to use remote push notifications for events like ...
Well, yesterday I asked on anti-cheat JS, and confirmed what I kind of already knew that it's just not possible. Now I wanna measure roughly how hard it is to implement a server side checking that is ...
I want to start developing a browser game. Not for success, just for the sake of doing it and learning something from it. Now, a point where I have serious problems figuring out how to deal with it ...