Tagged Questions
3
votes
1answer
135 views
Game based on Ajax polling for 12 players
I am planning on writing a small browser game.
The webserver is a shared server, with no root / install possible.
I want to use AJAX for client/server communication. There will be 12 players.
So ...
2
votes
3answers
191 views
General directions on developing a server side control system for JS/Canvas Action RPG
Well, yesterday I asked on anti-cheat JS, and confirmed what I kind of already knew that it's just not possible.
Now I wanna measure roughly how hard it is to implement a server side checking that is ...
1
vote
1answer
372 views
How do I go from a simple html5 tic tac toe game to an online 2 player game?
I've been working on an online 2 player Tic Tac Toe solution for blackberries. both old and new. And so far I have html5 code that has a 3 x 3 layout that switches between x and o for the game ...
1
vote
1answer
327 views
Collision detection in multiplayer games
This a followup to my previous question: How to implement physics and AoE spells in an MMO game?.
There, we concluded that all physics have to be done on the server, and that I should use cylinders ...