Tagged Questions
3
votes
1answer
373 views
What is the best way to code the XNA Game Server for FPS game?
I'm writing a FPS XNA game. It gonna be multiplayer so I came up with following:
I'm making two different assemblies — one for the game logic and the second for drawing it and the game irrelevant ...
8
votes
9answers
1k views
9
votes
1answer
1k views
Game engine design: Multiplayer and listen servers
My game engine right now consists of a working singleplayer part. I'm now starting to think about how to do the multiplayer part.
I have found out that many games actually don't have a real ...