conversion of program state into a storeable format

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Unity Player Prefs Deserialization not working in web build but is working in the editor

for some reason i can deserialize in the editor just fine with player prefs but when i make a web build it simply doesn't work. and since there's no real console log, i can't get any useful feedback. ...
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How to replace reference to an object by content ID in binary serialization?

So here is the thing, the project has lots of logical objects, fed by data objects, data comes from serialization of yaml assets, containing model properties, like how fast a troll walks and such, ...
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Sceneview Lags when using Arrays

I'm getting a strange behavior here - when i create a simple C# script which holds an Array of classes, where both, the script class and the array classes, are marked as Serializable, my sceneview ...