Tagged Questions
1
vote
1answer
103 views
What is going on in this SAT/vector projection code?
I'm looking at the example XNA SAT collision code presented here:
http://www.xnadevelopment.com/tutorials/rotatedrectanglecollisions/rotatedrectanglecollisions.shtml
See the following code:
private ...
-3
votes
1answer
522 views
What is the MTV (Minimum Translation Vector) in SAT (Seperation of axis)?
What is the MTV (Minimum Translation Vector) in SAT (Seperation of axis)? and how can i use it?
Im trying to create my first game, where a ball can hit a a static brick (rectangle). Now if a ball ...
12
votes
3answers
2k views
2D game collision response: SAT & minimum displacement along a given axis?
I'm trying to implement a collision system in a 2D game I'm making. The separating axis theorem (as described by metanet's collision tutorial) seems like an efficient and robust way of handling ...
