Simple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.

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8k views

Time based movement Vs Frame rate based movement?

I'm new to Game programmming and SDL, and I have been following Lazyfoo's SDL tutorials. My question is related to time based motion and frame rate based motion, basically which is better or ...
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1answer
524 views

Colour Problems When Using SDL_Resize()

In a 3D SDL application I inherited (I have little 3D or SDL experience), I have a 'screenshot' routine that either saves a full-size image or a scaled image, depending on the context (differing ...
3
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1answer
671 views

How to create a simple “spot light” effect with Sdl or Sdl.Net?

i'm wondering: how to create a simple "car headlight" (for i.e) or a torch spotlight in Sdl or Sdl.NET ? Does anyone know how ? Thanks