0
votes
1answer
152 views

SDL tiles rendering

I'm pretty new to SDL and wonder what is better if I have to draw tiled map on screen: to SDL_RenderCopy each tile from texture(which presents tileset) and then SDL_RenderPresent it every frame or to ...
1
vote
1answer
266 views

SDL: How would I add tile layers with my area class as a singleton?

I´m trying to wrap my head around how to get this done, if at all possible. So basically I have a Area class, Map class and Tile class. My Area class is a singleton, and this is causing some ...
4
votes
1answer
406 views

How to use caching to increase render performance?

First of all I am going to cover the basic design of my 2d tile-based engine written with SDL in C++, then I will point out what I am up to and where I need some hints. Concept of my engine My ...