I am kinda new in game programming, but I've got a semestral work to make a game, so I decided to do a clone of Geometry Wars. Despite that the game is really simple (in principle), I have ran into a ...
I am trying to figure out if there is a way to move a sprite smoothly on the screen at different speeds without stuttering, but keeping the effect that it's moving smoothly; especially at faster ...
//edit after running it through the debugger it turned out i had the display function set to x,x...TIL how to use a debugger I've been trying to teach myself C++ SDL with the lazyfoo tutorial and ...
I'm trying to write(in c++ using sdl) a mario like game as in a tile based world with by pixel movement for the character and I've run into some problems I cannot seem to find the source of: 1.The ...
I've finally gotten this laser thing to work for my Space Shooter, and so far I've come across a slight problem. I've gotten the laser to position itself at the starting position correctly and move ...