Game Development Meta
to customize your list.
more stack exchange communities
Start here for a quick overview of the site
Detailed answers to any questions you might have
Discuss the workings and policies of this site
Time based movement Vs Frame rate based movement?
I'm new to Game programmming and SDL, and I have been following Lazyfoo's SDL tutorials. My question is related to time based motion and frame rate based motion, basically which is better or ...
Dec 26 '10 at 15:58
newest sdl motion-control questions feed
Hot Network Questions
Is CMYK less blue than sRGB?
Simple question: Cisco 1750 AUX Port as "ADSL WIC"
moving to a particular column in an empty line
Which European cities are connected by convenient night boat?
Is the Complex Conjugate the Only Way to Get a Real Number?
Using funny error messages in Finance
How to review a major revision of a paper?
Should I call my adviser by her first name?
Flappy Bird game clone for a beginners' programming class
Why can't I `tail -f /proc/$pid/fd/1`?
How do I address a vertical postcard?
When does L' Hopital's rule fail?
What's wrong with public variables?
Math PI represented musically
Who is this black haired girl with two large swords?
Launch A New Building
How to absorb/remove excess water that you've added to a dish?
A word for 'the ability to see beauty'
Is it safe to use crowd funding?
What is the meaning of this "let there be light" joke?
More efficient loops to generate unpronounceable words
Why do players think after they have made a plan?
Replacing graph nodes with matrices
Prior art for US patent application 20140196008 'IMMUTABLE OBJECT TYPES '
more hot questions
Life / Arts
Culture / Recreation
TeX - LaTeX
Unix & Linux
Ask Different (Apple)
Geographic Information Systems
Science Fiction & Fantasy
Seasoned Advice (cooking)
Personal Finance & Money
English Language & Usage
Mi Yodeya (Judaism)
Cross Validated (stats)
Theoretical Computer Science
Meta Stack Exchange
Stack Overflow Careers
site design / logo © 2014 stack exchange inc; user contributions licensed under
cc by-sa 3.0