-1
votes
1answer
97 views

Starting game development on linux [closed]

So I'm considering beginning doing some game development using Ubuntu, however I'm a bit lost when considering how I'm going to start. When I begun doing it on Windows, the choice was kind-of ...
0
votes
0answers
134 views

C# SDL.NET how to enable vsync

To start, I know that you cannot enable vsync in the application if it is disabled in the driver. My problem is, I cannot get it to work at all, even though it's NOT disabled in my driver. From what ...
0
votes
1answer
72 views

Why, after calling SetVideoMode as in the following, does nothing appear on my screen?

I am trying to create an application that will need to use double buffering (for purpose of vsync). I am using SDL.NET. From what I understood, in order to have double buffering, I have to ...
3
votes
1answer
753 views

Platformer collision detection problems

I'm having a few problems with collision detection in my game (written in C# with SDL.Net). Detecting the floor and roof is fine, as does detecting sides of tiles when not jumping/falling. My problem ...
0
votes
1answer
759 views

How do I install SDL.NET in Visual Studio 2010? (Or any other .NET library)

I'm trying to get SDL.NET to work in Visual Studio 2010, but am really not sure how to go about installing the library (or creating a custom project or something), and any basic instructions would be ...
-8
votes
1answer
1k views

Alternative to C# and XNA? [closed]

I'm interested in Game Development, I know OOP programming and so, but I never used a Stable Language. My favourite language is Java, but people say that is not a good Game Language, since it can be ...
1
vote
1answer
1k views

My first animation - Using SDL.NET C#

I'm trying to animate a player object in my 2D grid when the user clicks somewhere in the screen. I got the following 4 variables: oX (Current player position X) oY (Current player position Y) dX ...