Software Development Kit - a set of tools, documentation and other resources aimed to help a programmer develop for a specific platform, application, framework, hardware etc.

learn more… | top users | synonyms

1
vote
1answer
170 views

GameMaker android support

Game-maker asks me to install android sdk api 13 for it to work. I opened the SDK Manager so that I install it, clicked at API 13 and I couldn't be able to click the "install packages" button. I ...
1
vote
1answer
120 views

FBX SDK - Animation not Correctly Displaying in Game

This issue seems to arise with joint rotation animation. If anybody knows how to help, it would be greatly appreciated. //-------------------------------------------------------------------------...
0
votes
1answer
135 views

Facebook Unity SDK Share Callback Returns Success When User Cancels

Here is the code piece i used to debug: public void Share (FacebookPost post) { FacebookDelegate<IShareResult> innerCallback = (result) => { foreach (var item in result....
1
vote
0answers
10 views

Libgdx Error in Importing chartboost. sdk

I am trying to add chartboost ads, I had added the jar file to my libs but when I am trying to import the chartboost sdk it gives me error and the whole lines of: import com.chartboost.sdk.Chartboost;...
1
vote
0answers
15 views

Unity Google VR SDK Main Camera showing Game Objects Behind Left and Right Cameras

I'm trying to get a basic VR app up and running on iOS with the Unity Google VR SDK and I've run into a strange issue where my game objects are appearing behind the left and right camera views in ...
1
vote
0answers
43 views

Everyplay not working on Unity 4.6

I am using Everyplay in my game and when I run my game on mobile. It showing me as recording supported as false. I put the Client ID and client secret as well and checked on Android enabled. Can ...
1
vote
0answers
363 views

How can I resize the Unity Facebook SDK's login dialog to fit my vertical phone screen?

I have a Facebook-login button for my iOS game, but Facebook's login panel is entirely too big: The panel is cut off on both sides. It allows for input, but I cannot see most of it. My aspect ratio ...
0
votes
0answers
18 views

Implement steamworks_sdk in OS X

Well, I'm using OS X and using as compiler 'g++' and well editing in VIM. I wan't to use the steamworks_sdk. I can use the all the code that is in 'sdk/public/steam' and well, compile all. But I wan'...
0
votes
0answers
119 views

How would I go about creating my own SDK to allow users to develop their own addon mods?

I am looking into developing a game, but I am very interested in the more abstract concepts such as modding. I would like to know, or get linked to information detailing the prerequisites, ...