A type of programming, often meant to be easier to learn than more "traditional" programming. Scripting is often used when performance is less important than ease of use. Examples of scripting languages are: Javascript, Lua, Perl, Python, and PHP. Scripting languages are often interpreted instead of ...

learn more… | top users | synonyms

4
votes
3answers
153 views

Scripting: to block or not to block

Context: I'm making a little "program your robot army" sort of game in Java in which the player writes Lua scripts (which are then run by LuaJ) to program their robots to do stuff. So far there are ...
2
votes
2answers
606 views

How do I Rigidbody.AddForce(Vector3) in Unreal Engine?

I am coming from the Unity Engine, and trying to get my feet wet with Unreal Engine 4.8.x. I want to add a one-time force to an object. To accomplish this in Unity 5, I would use: void Start(){ ...
1
vote
1answer
69 views

Unable to move mouse cursor while pressing keyboard button

I've a player to which I've attached character controller and two scripts - Controller and MouseLooker to control the player movements but when I try to move my mouse cursor while pressing keyboard ...
1
vote
1answer
313 views

Questions about scaling in a 2d game in unity

Okay, so: I am making an android game. I want everything to scale to the size of the screen I'm using. Further, my static background needs to scale (as well as every other object), but if the aspect ...
0
votes
1answer
24 views

Call a BlueprintImplementableEvent from c++ in unreal editor?

I created a custom actor: BPTest.h: #include "GameFramework/Actor.h" #include "BPTest.generated.h" UCLASS(Blueprintable, BlueprintType) class ABPTest : public AActor { GENERATED_BODY() public: ...
0
votes
1answer
79 views

Orion Leap Motion`Hand' does not exist in the type `Leap.Leap' - Compile error for core assets

I was playing with the example scenes provided by the Core Assets pack. Everything was working perfectly in Unity 5.3.2f1 until I opened the PinchingSandbox scene and added two script components to ...
3
votes
0answers
42 views

Free scripting in Construct 2?

In Construct 2 example about creating an animated player, they used more than 8 events: 4 events to store movement direction into Direction variable from Player.8Direction.MovingAngle 4 events to ...
0
votes
0answers
17 views

How to change text on collision in Unreal Engine

I've just started using Unreal Engine, and I was trying to do a super simple game where there is a character that has text above his head that says 'Bag 'o' fries'. My plan was to have it so if ...
0
votes
0answers
24 views

Add script to created gameobject via script

GameObject.AddComponent Hi, I have this c# code. It is creating random cubes and spheres. I have a script named "destroy". I want to add this "destroy" script to below code. I gave new material but ...
0
votes
0answers
112 views

Blueprint For Switching Between Cameras In The Unreal Engine

So basically I have a scene in the Unreal Engine which has multiple cameras within it, the cameras are intentionally static as the application should behave more like a viewing gallery than a game. As ...
0
votes
0answers
90 views

Firing particle systems on prefab objects

In my game, I Instaniate several of the same prefabs for a group of player controlled characters. The prefab contains child objects with particle systems attached. For example one of the particle ...
0
votes
0answers
87 views

How would I go about creating my own SDK to allow users to develop their own addon mods?

I am looking into developing a game, but I am very interested in the more abstract concepts such as modding. I would like to know, or get linked to information detailing the prerequisites, ...
0
votes
0answers
40 views

Character can't jump in other angle with fixed angle off

I turn off fixed angle so my character can rotate, but it can only jump in 1 angle but I want it to jump in every angle. How do I do that? Code: using UnityEngine; using System.Collections; public ...
0
votes
0answers
377 views

Anti-Roll bar doesn't work

I'm making a racing game in Unity that has trucks as vehicles. For the truck movement, I'm using WheelColliders. After some testing, I found out that after a certain speed (~60km/h), turning made the ...
0
votes
0answers
110 views

Google Developer Console Error message

i received my first crash report of on Google Developer Console yesterday and im completely lost. Did anyone receive this error before and how can i go about fixing it? Any help would be greatly ...
0
votes
0answers
122 views

How to embed UnityScript for scripting in Unity3D?

It is useful to have parts of your game being scriptable. Many people (especially outside of Unity) are using LUA for that job. As UnityScript (as with Boo or C#) is a first class citizen why not use ...