I plan to do a fairly small game development project as a single programmer. I have read that alternatives to C++ such as C# or integrating Lua scripts is more time and effort efficient in ...
I want to learn to program, as it seems very interesting. I was wondering where i should start or what I should start with? Any and every tip would be nice.
By scripting here I mean not just putting config data in a script, but scripting parts of the project like some class methods, test specific game loop, etc. This would be not just to accelerate ...
Since graphic designers/end users are not programmers, what are the technique to allow them to add new tasks or change application logic in a game? what are the end user tools? I want some popular ...