I am developing a game in java and plan to embed the Groovy script engine to allow for more robust modding options. This comes at a price, of course. Groovy can access anything java can by default, ...
I'm coding a mod for Skyrim with Papyrus and the Creation Kit. I can't seem to get an Actor to move from point A to point B. I know there's a function to teleport an actor, but how can I make them ...
I want to create a customized (modded) fps game where I can change the look and feel of the game to match my intended theme. Some of the things I would like to do: Create a custom map (terrain). ...
I've made a fair number of 2D games (and actually completed/released a few of them). I'm hesitant to move into the 3D realm, because of the order of magnitude (everything takes ~10x more work). To ...
I'm working with Starcraft 2 Map Editor, and am having a little bit of a trigger problem. It's quite easy to detect when a specific unit kills a structure (simply check if triggering unit == ...
Let's say I have a game written in C++. But I want to add some modding or scripting functionality to it. How would one go about adding a scripting functionality to your game?