As far as Iknow in Unity, every script must be attached to an object. But what is the case with global scripts? For example in a tetris-like game to which object should I attach the element spawner ...
I've made a fair number of 2D games (and actually completed/released a few of them). I'm hesitant to move into the 3D realm, because of the order of magnitude (everything takes ~10x more work). To ...