1
vote
0answers
181 views

SFML 2.0 Too Many Variables in Class Preventing Draw To Screen [closed]

This is a very strange phenomenon to me. I have a class definition for a game, but when I add another variable to the class, the draw method does not print everything to the screen. It will be ...
2
votes
2answers
236 views

Orthographic Zooming with 0,0 at top/left

I'm trying to implement zooming on my 2D game. Since it's using orthographic projection, I thought it would be easy to implement zooming. After looking around the internet, I found a bunch of ...
11
votes
1answer
1k views

How can I draw an arrow at the edge of the screen pointing to an object that is off screen?

I am wishing to do what is described in this topic: http://www.allegro.cc/forums/print-thread/283220 I have attempted a variety of the methods mentioned here. First I tried to use the method ...