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Camera (pole cam) implementation problem

In my project I have simple scene graph to render whole scene and Bullet physics SDK to provide physics simulation. Each rendered object is represented as scene node. Camera always has target and ...
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413 views

Android Device Screen Flicker

I have made sudoku type game. I am about to complete my game in 2d. At present, my game run smoothly on higher configuration devices such as Sony Experia Sola, Samsung Note 2 and Google Nexus. But it ...
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Rendering an Assimp Scene object in XNA without DirectX or OpenGL

Is there any site that explains how to render an imported Assimp Scene object in XNA/MonoGame using only the Frameworks available in those libraries? I realize that would be at the Vertex/Matrix level ...