Here i have problem with scene and object position. My problem is position of object/player changed after load scene. I don`t know why this happens?. I have saved my object position with "playerprefs"....
I'm trying to implement a basic SceneManager using OpenFL and Haxe. I don't have a lot of experience using OpenFL and Haxe so I have a few problems. Here is how I designed the SceneManager class: ...
I'm not entirely sure if I'm doing this right, but I always considered the scene system in Unity as some sort of state management (rather than e.g. a level system) which allows to group the contents (...
I have made sudoku type game. I am about to complete my game in 2d. At present, my game run smoothly on higher configuration devices such as Sony Experia Sola, Samsung Note 2 and Google Nexus. But it ...
I have made a class that is derived from USceneComponent which contains 4 references for itself and two UStaticMeshComponents. Simply I am trying to make a tree structure. When I first create actor (...
Is there any site that explains how to render an imported Assimp Scene object in XNA/MonoGame using only the Frameworks available in those libraries? I realize that would be at the Vertex/Matrix level ...