In my project I have simple scene graph to render whole scene and Bullet physics SDK to provide physics simulation. Each rendered object is represented as scene node. Camera always has target and ...
I have made sudoku type game. I am about to complete my game in 2d. At present, my game run smoothly on higher configuration devices such as Sony Experia Sola, Samsung Note 2 and Google Nexus. But it ...
Is there any site that explains how to render an imported Assimp Scene object in XNA/MonoGame using only the Frameworks available in those libraries? I realize that would be at the Vertex/Matrix level ...