I am creating a game using libgdx. In the same each level has a class. I have stage as a member variable of the class. To this stage, I add actors. Inside the levels class, I have attaced the input ...
Im working on my first project using OpenSceneGraph. The project is a model flight simulator for one of my university courses, I want to be able to load airplanes (consisting of multiple models) and ...
I have been trying to set up a scenegraph in XNA, which I then use to draw sprites in the correct places. It uses matrix transformations to accomplish this. So far, I got position and scale working ...