Tagged Questions
4
votes
2answers
299 views
Pros and Cons of making geometry not only leaf in scene heirarchy
I was wondering why most game and graphics engines prefer to make geometry/mesh class only as a leaf in the scene hierarchy; more precisely they are not allowed to have children. So what are the pros. ...
9
votes
1answer
1k views
Scene Graph in Separate Thread
I develop my own game engine for fun (but not profit). I have rendering in one thread and my scene graph updates (velocity, etc.) in another. When it's time to render, the render thread adds the ...