my game features several tilemaps that are initially loaded from a tmx file and modified during gameplay. How can I save the changed tilemaps in a save game? Will NSCoding do the trick here or is the ...
I've gotten a basic Minecraft clone working (thanks to gamedev.stackexchange's help! ^_^), but know I have no idea how to save the file. Minecraft itself uses a naive list of block ids as far as I ...
I am developing my first app for iPhone, using C++ and some Objective C code to interface with ios sdk api. My app is obviously a game. I was wondering where to save the state of the player (in my ...
I'm looking for a way to execute 3 to 15 seconds of simulation once a scene is loaded. The problem is: some objects can be left suspended in motion while the player exits the scene. their state is ...
I have a question regarding the pausing/freezing a game while a window/pausemenu will appear at center of the screen. I've already created a pausescreen class which will be called each time the back ...