Tagged Questions
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vote
2answers
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Cocos2d savegame cctmxtiledmap
my game features several tilemaps that are initially loaded from a tmx file and modified during gameplay.
How can I save the changed tilemaps in a save game? Will NSCoding do the trick here or is the ...
1
vote
2answers
208 views
Optimization and Saving/Loading
I'm developing a 2D tile based game and I have a few questions regarding it.
First I would like to know if this is the correct way to structure my Tile class:
namespace TileGame.Engine {
public ...